[SK] Portfolio / Selected Work / PicRight
PROJECT_005 // 2019–20
Mobile App · AR · E-Commerce

Try Before You Buy.
Anywhere. Virtually.

MY ROLESole Designer
INDUSTRYE-Commerce · AR
TIMELINE8 Weeks
PLATFORMAndroid
My RoleSole Designer
Timeline8 Weeks
PlatformAndroid
TypeMobile Application
PicRight — AR Fashion Try-On App Cover
01

The Problem

Online fashion shopping has a critical gap: you can browse hundreds of items but you can never truly know how a piece of clothing will look on you until it arrives at your door — and often disappoints. Return rates soar, trust erodes, and purchases go unmade.

The challenge: design a mobile-first e-commerce experience that uses Augmented Reality to let users virtually try on clothes in real time — across different environments — before committing to a purchase. Remove the single biggest barrier between browsing and buying.

"How will this look on me? It would be nicer to see this in different conditions."
— User research participant
Design Process
01 · DISCOVER
Research
  • User Interviews
  • User Research
  • Competitive Analysis
02 · DEFINE
Synthesis
  • Persona
  • Empathy Map
  • Information Architecture
03 · IDEATE
Structure
  • User Flow
  • Card Sorting
  • Info Architecture
04 · DESIGN
Build
  • Wireframes
  • Visual Design
  • Prototype
05 · TEST
Validate
  • Usability Testing
  • A/B Testing
  • Iteration
02

Research Process

Research began by synthesising third-party survey data to frame hypotheses, then validating them through deep qualitative fieldwork with real shoppers — mapping behaviour, frustration, and unmet expectations.

01
Quantitative Research
Survey Data Synthesis

Gathered and synthesised data from third-party surveys to understand the scale of the problem. Key findings: 75% prefer trying on before buying, 80% open to virtual try-on, 68% already shop online but face significant friction at the decision point.

02
Qualitative Research
In-Depth Interviews — 45 Participants

Narrowed down to 45 in-depth interviews to validate survey data and understand the market at a deeper level. In-person observations mapped real user behavior: how they browse, hesitate, abandon carts, and lose confidence at the size and appearance decision.

03
Competitive Analysis
Benchmarking the Market

Analysed leading e-commerce apps — Flipkart, Myntra, Ajio, Amazon, and Snapdeal — evaluating AR capability, try-on features, categorisation, look analysis, and ease of use. All lacked a native virtual try-on experience, validating PicRight's market gap.

04
Synthesis
Empathy Mapping & Affinity Diagrams

Consolidated interview findings into empathy maps and affinity clusters to identify recurring behavioral patterns — users who add to cart but don't buy, who check size guides but remain unsure, and who distrust platform recommendations entirely.

Competitive Landscape

Feature Gap Analysis

No competitor offered a native AR try-on experience — the single most-requested feature across all user research.

Platform AR Try-On Look Analyser Categorisation Ease of Use Discounts
Flipkart
Myntra ~
Ajio ~
Amazon ~
Snapdeal ~ ~
PicRight
03

Key Insights

Survey data across a broad sample converged on one truth: the inability to try on clothes is the single biggest blocker between browsing and buying online.

75%
of users prefer trying on clothes before purchasing — and won't buy without that assurance
80%
are open to virtually trying on clothes as it offers a semi-hands-on experience
68%
already prefer purchasing clothes online but face friction at the decision point
45
in-depth qualitative interviews conducted to validate survey findings with real shoppers
01
The Fit Uncertainty Problem

Users add clothes to cart but don't complete checkout. The core blocker: they can't be sure how the item will look or fit on their body. Size guides exist but don't resolve the visual uncertainty.

🪞 Visualise before buying
02
Context Changes Everything

Users want to see how clothes look in different environments and lighting — not just on a model in a studio. The ability to try on in your own surroundings is a key differentiator.

🌍 AR environment switching
03
Trust is Earned Through Experience

Users distrust online platforms because prior disappointments trained them to hesitate. A hands-on AR experience — even virtual — dramatically increases purchase confidence and platform trust.

✅ Build confidence
04

User Persona

Amaira Kapoor
Blogger · 32 · Bengaluru, India
Married · 2 Kids · Urban

"I like to try on virtually. How will this look on me? It would be nicer to see this in different conditions."

Motivations
Trending Unique Inexpensive Less Time Creative
Pain Points
  • Can't try on clothes when shopping online
  • Too little time to visit physical stores
  • Shopping takes too much family time
  • Different brands have inconsistent sizing
  • Most outlets offer fewer discounts than online
Goals
  • Stay trendy with the latest fashions
  • Shop quickly without leaving home
  • See how clothes look before committing to a purchase
  • Find the best deals and discounts easily
Empathy Map

Inside the Shopper's Mind

Thinks & Feels
Needs a simplified shopping experience
Finds difficulty while completing an order
Unsure about size guides — they don't help enough
Says & Quotes
"Can't trust online platforms"
"I need to try on before buying"
"I love the idea of virtually trying on"
Behaviour
Adds clothes to cart but doesn't complete checkout
Unable to decide without trying on
Checks size guide repeatedly without resolution
Pain Points
Offline shopping is too time consuming
Can't try on clothes on e-commerce platforms
Too many irrelevant ads disrupt the experience
05

Design Strategy

Three core pillars shaped the PicRight experience — each directly resolving a friction point from research and mapped to a specific user need.

01
AR Virtual Try-On

The centrepiece feature: users can select any clothing item and see it overlaid on their live camera feed using Augmented Reality. Switch environments, adjust lighting, and view from multiple angles — all before placing an order.

🪄 AR-first experience
02
Smart Categorisation & Filters

A robust filtering and categorisation system lets users narrow down by style, size, brand, price range, and trending tags — minimising decision fatigue and surfacing relevant items fast.

⚡ Frictionless discovery
03
Simplified Purchase Flow

Streamlined the checkout journey from try-on to order placement in as few steps as possible. Cart, save, bookmark, and order states were consolidated to reduce drop-off and build completion confidence.

🛒 Try → Order in 3 steps
Visual Design Language

Urban Energy. AR Confidence.

Stakeholders wanted an urban look and feel — energetic, youthful, and modern. The palette and typography were selected to signal confidence and movement.

Typography
Poppins
Primary typeface — clean, geometric, urban-modern. Used across headings and body copy for a contemporary feel.
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Colour Palette
#FD3375   #B76BD6   #000000   #FFFFFF
Pink-to-purple gradient conveys upbeat energy, fashion-forwardness, and AR innovation.
06

Usability Testing

After building the prototype with major flows, I tested with the same participants from the qualitative research phase — running A/B versions of the app alongside user rating for individual flows.

01
A/B Testing Protocol

Two versions of key flows — AR try-on initiation and checkout — were tested head-to-head. Users rated each interaction and provided verbal feedback that guided prioritised iterations.

02
Positive Overall Reception

Most users reacted positively to the core flows. The AR try-on feature was universally praised as a step-change from existing apps. Navigation and discovery scored high across both versions.

03
Key Suggestions & Iterations

Two critical improvements emerged: (1) make 360° AR capture easier and more intuitive; (2) ensure non-tech-savvy users face no challenges. Both were actioned in the final prototype iteration.

"It should be easier for users to capture themselves and get a 360° view. Any non-tech savvy user shouldn't face any challenge while using the app."
— Consolidated feedback from usability testing
07

Key Screens

High-fidelity UI screens showcasing the final PicRight experience — from onboarding and product discovery to the core AR virtual try-on flow.

PicRight UI Screen 1
PicRight UI Screen 2
PicRight UI Screen 3
PicRight UI Screen 4
08

Outcomes & Impact

80% ↑ Users Open to Virtual Try-On
45 In-Depth Research Interviews
A/B Tested with Real Users — Positive Reception
8wk End-to-End Design Sprint

PicRight demonstrated that AR can fundamentally change the e-commerce purchase decision. By designing an experience where users virtually try on clothes in their own environment before buying, we eliminated the single biggest barrier between browsing and checkout — turning hesitation into confidence, and carts into completed orders.